Details
1113215
University of Warwick
15/06/2026
Other - See Job
The role will involve a total of 80 hours during the project period. Working hours will normally fall between Monday and Friday.
Not Applicable
Pay
£16.46
£1.99
Description
Role
This Research Assistant role will support the Monash-Warwick funded project, “DT-SEGA: Integrating Digital Twins and Serious Games for Climate Change Adaptation”, with serious game design, prototyping, development and research support.
The project explores how digital twins and serious games can be integrated to support climate change adaptation decision-making, with an initial focus on flooding. The Research Assistant will help gamify a digital twin application designed to support understanding of flood-related risks and adaptation options. The role will involve designing and developing a serious game prototype that makes the digital twin more engaging, contextually relevant, user-centred and accessible to policymakers, practitioners and other stakeholders.
The Research Assistant will work closely with the project lead and collaborators to undertake design, development and supporting research activities that contribute to the project’s success. The role offers a valuable opportunity to gain hands-on experience in serious game design, climate adaptation research, digital twin applications and interdisciplinary project collaboration.
Duties and responsibilities
- Conduct a targeted literature review to identify key developments, frontiers and gaps in serious games, digital twins and climate change adaptation decision-support.
- Translate key elements of the digital twin into appropriate game mechanics, interactions, narratives, scenarios or decision-making tasks.
- Design serious game concepts and prototypes that are engaging, accessible and relevant to flood risk understanding and climate adaptation.
- Develop a working game prototype or demonstrator using an appropriate game development platform, engine or interactive media tool.
- Produce supporting design documentation, including game concept notes, user journey descriptions, mechanics, rules, interaction flows and development records.
- Contribute to research reporting, presentation materials and academic outputs arising from the project.
Skills and experience
Essential
- Experience in game design, serious game design, interaction design or a closely related area.
- Experience in game development, prototyping or interactive media development.
- Ability to translate complex information, data or decision-making processes into engaging user experiences.
- Ability to work effectively as part of an interdisciplinary team.
- Strong communication, organisation and problem-solving skills.
- Ability to work independently, manage tasks effectively and provide clear progress updates.
Desirable
- Experience developing games or interactive prototypes using tools such as Unity, Unreal Engine, Godot, Twine, web-based technologies or equivalent platforms.
- Experience or interest in serious games, climate change adaptation, flooding, environmental decision-making or policy engagement.
- Familiarity with digital twins, simulation tools, data visualisation or decision-support systems.
- Experience of research reporting, academic writing or contributing to research outputs.
Location
Combination
Additional information
- Start and end date: ASAP until 31 July 26
- Deadline to apply: Tuesday 9th June 26
- Please provide a CV and cover letter with your application.
Please note upon applying for this role you are consenting to your contact details being shared directly with the hiring manager.
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