SPO – Games Artist – 3D Environment Artist

Details


1108714


University of Staffordshire


01/09/2026


6 Months


As agreed with Line Manager


Not Applicable

Pay


£12.21


£1.47

Description

Role
In this role you will be getting involved with developing games and assets for commercial games projects. 

Duties and responsibilities

  • Video games development
  • Attend appropriate meetings and engage with design exercises
  • Stakeholder management
  • Preparation of projects and reports
  • Creating social media and comms marketing materials in line with the University’s guidelines
  • Any other duty related to the role which may be reasonably required.

Skills and experience

Requirements:

  • Strong understanding of environmental composition, scale and spatial design
  • Good knowledge of the PBR asset creation pipeline
  • Ability to use Blender (or demonstrable willingness to learn and adapt)
  • Able to create optimised, game-ready environment assets
  • Understanding of modular workflows and level building processes
  • Knowledge of lighting fundamentals and material creation
  • Excellent communication skills and able to explain potential issues.

Desirables:    

  • Knowledge of foliage creation and vegetation workflows
  • Game engine import systems in Unreal Engine
  • Basic knowledge of shaders and material instances.
Successful applicants will be self-motivated, proactive, and professional, with a commitment to self-development.

Location
Stoke-on-Trent

Additional information

Qualifications:

  • You must have passed Level 5 and be eligible to proceed to a placement year.

  • This role is only open to students on a placement year between L5 and L6 and you must be a home fees student.

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