SPO – Games Animator

Details


1108539


University of Staffordshire


01/09/2026


6 Months


To be agreed


Not Applicable

Pay


£12.21


£1.47

Description

Role
In this role you will be getting involved with developing games and assets for commercial games projects

Duties and responsibilities

  • Video games development 
  • Attend appropriate meetings and engage with design exercises
  • Stakeholder management
  • Preparation of projects and reports
  • Creating social media and comms marketing materials in line with the University’s guidelines
  • Any other duty related to the role which may be reasonably required

Skills and experience

  • A solid grasp and understanding of Animation Fundamentals
  • A strong understanding of Body Mechanics
  • An understanding of Unreal Engine Animation Pipelines through Animation Blueprint
  • Technical Animation Skills such as Rigging, Skinning, and Game feel
  • Strong Verbal and Visual Communication Skills
  • Critical knowledge of Autodesk Maya
  • Direction, acting and performance skills
Desirables
  • Ability to work with VICON Motion Capture studio
  • Ability to work with Motion Capture Data and Enhance within Motion Builder
  • Unreal Engine Sequencer and Cinematic skillsets

Location
Stoke-on-Trent

Additional information

Successful applicants will be self-motivated, proactive, and professional, with a commitment to self-development. 

Qualifications  

You must have passed Level 5 and be eligible to proceed to a placement year.

This role is only open to students on a placement year between L5 and L6 and you must be a home fees student.

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