Details
1108539
University of Staffordshire
01/09/2026
6 Months
To be agreed
Not Applicable
Pay
£12.21
£1.47
Description
Role
In this role you will be getting involved with developing games and assets for commercial games projects
Duties and responsibilities
- Video games development
- Attend appropriate meetings and engage with design exercises
- Stakeholder management
- Preparation of projects and reports
- Creating social media and comms marketing materials in line with the University’s guidelines
- Any other duty related to the role which may be reasonably required
Skills and experience
- A solid grasp and understanding of Animation Fundamentals
- A strong understanding of Body Mechanics
- An understanding of Unreal Engine Animation Pipelines through Animation Blueprint
- Technical Animation Skills such as Rigging, Skinning, and Game feel
- Strong Verbal and Visual Communication Skills
- Critical knowledge of Autodesk Maya
- Direction, acting and performance skills
Desirables
- Ability to work with VICON Motion Capture studio
- Ability to work with Motion Capture Data and Enhance within Motion Builder
- Unreal Engine Sequencer and Cinematic skillsets
Location
Stoke-on-Trent
Additional information
Successful applicants will be self-motivated, proactive, and professional, with a commitment to self-development.
Qualifications
You must have passed Level 5 and be eligible to proceed to a placement year.
This role is only open to students on a placement year between L5 and L6 and you must be a home fees student.
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